Both (donation system and defense point distribution system)
Only donation system
Only defense point distribution system
How so? I think i explained it pretty clear yes numbers are low but those low numbers probley spend more gold now than was spent on the larger older servers all the extra options for fold spending now proves my logic
You said if people stop playing then they will change thier tune. Clearly thats not not happened
Regarding the alliance bonuses it takes about 320 million resources to max an effect
10% faster troop training
10% extra cps
10% forge upgrades
100% merc capacity
Might have more of an effect on servers that arent dying but cant see it having much of an effect on uk servers.
Besides all you old vets keep saying you're quitting, so what does it matter to you? ^^
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listers losers - Does that mean youve taken off the gimp mask?
Stop playing altogether in other words eversingle person stopped playing is why i said it would never happen that was my meaning
Yes but what i was saying is over the years the amount of gold fetures added still means even with smaller servers the amount spent on gold has probley risen it dont compete with the larger servers for money made but am sure it now makes more than it did say 6 years ago when 3.5 3.6 was around
The defense point distributed makes the ranking system more fair so I don't understand people stances against it.
That's not fair to recognize the WW holder as the one who is making more successful defenses.
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andd I don't think letting players who didn't play roa to see these stuff works to vote is fair.
YOur feedback has been sent to HQ
Travian: Legends US/UK
The defence system also works this way in Travian Kingdoms, so anyone who has played TK will have experience this - not just RoA (and TK was around before RoA) so I think this system came from TK to RoA...
I'm not sure what is your issue with it then
Offensive players should be recognized for their offense and defensive players should be recognized for their defense even when defending someone else. That's the fair way.
and my point was whoever don't know what are these systems and how they were implemented can't judge them - not that only RoA players can judge them.
RoA happened before TK in com servers btw - if I'm recalling right. I never played TK though.
Players have been asking for a fairer way to distribute defence points since 3.6 days, it's going to be popular with some and not with others.
I think the main issue is that people don't want the Legends game to change. They didn't like the t4 changes at first and are unlikely to want yet more changes. Travian is a complex game and each time you play you want to improve on your previous game, but that isn't easy if the rules keep changing.
If you want to play a server with these new rules in place then you can, there seem to be a good mix of servers at the moment. Only thing missing is a classic server. Whilst this domain may not be the biggest money spinner, it would be nice to lose one t4 Legends server and have a classic 3.6 server instead. UK1 ran as a 3.6 for one round and it didn't get as many players as hoped for, but maybe its time for another?
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Having played def previously on a few servers, and had some serious attacks bounce off my anvils i'd sooner not have the credit, you get the thanks from the players you save and from the alliance leaders knowing you're dependable. Playing the server as a defer undetected is a skill as valuable as building a hammer and same second hitting. Half the offensive planning is learning how to tie up defences - if you now get the numbers shown to you attackers don't have to think and removes the need for scouting or probing.
IMO Acknowledging those defenders at the end of a server would be a far better way to show their contribution.
Nope its pish i want to be able to annoy a whole server get my alliance to defend me and have a big defence score to come on the fourms dance a little jig and say you cant touch this MC hammer style and whats wrong with that lol :p
Having not played RoA, and having quit Kingdoms after a few days; can someone tell me why I need to play RoA to have an opinion on wether to redistribute deff points or not? Isn't that a pretty easy thing to envisage?
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I agree but this is all HQ lead. I have voiced my thoughts on the whole subject as have others.
In all honesty i cant see how we could get more accurate results using internal tools. Potentially an external website for polls that you have to enter your game name / registered email (past or present) before you can vote
But that would be too much work to implement for such things i think
Travian: Legends US/UK
A poll using your IGN/email would definitely be better imo, but seeing it as the HQ is going to get in opinions from multiple domains + the poll they shared on their facebook, that should give them a good overview...And using further statistics they should be able to narrow down the results, or hopefully figure out what's best