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Thread: [RoA] Raid/Pushing feedback

  1. #1
    Honoured Natarian MemberHonoured Natarian MemberHonoured Natarian MemberHonoured Natarian Member Trouble's Avatar
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    Default [RoA] Raid/Pushing feedback

    http://travian-reports.net/us/report/454319f2578

    Doesnt stop bots

    doesnt stop multi

    does stop farmers

    travian , you've lost the plot m8
    Last edited by Trouble; 02 Mar 2017 at 02:03 PM.
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  2. #2
    Community Manager UK/US CM mhudson's Avatar
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    You did not include your server or nick so we cant verify the claims you made.

    Please contact the Multihunter who can investigate.

    Please note its also known that the same IP message is shown when someone is linked by Connection type 2/3 (alliance, sitter etc) but not the same IP address. This is a case of the pushing protection should limit you correctly but the wrong message shown.



    I suspect you have come across a known bug that will be fixed in the next patch but without more details its difficult to confirm.
    CM mhudson
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  3. #3

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    I believe this is from RoA where you implement this raiding restriction where you can raid only 20% of village production.

    Also Trouble you forgot to mention one thing, on finals they didn't change building plans location for 3 years and now this year russians have all 13 plans .

    Best regards

  4. #4
    Honoured Natarian MemberHonoured Natarian MemberHonoured Natarian MemberHonoured Natarian Member Trouble's Avatar
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    http://travian-reports.net/us/report/4544997db84
    This is the uk20 server, wont let me farm small villages for some reason, some b.s about anti pushing

    after a few raids just get 0 all the time, happening to ally also.

    same ip doesn't stop multi btw, they just using proxy, proxy worked before (when i started), proxy worked now, proxy is all that is require to make.
    Can never stop problem, unless you get around the proxy, or validate device etc...
    meh Im just annoyed they cant do that, but they can make it so i get less res in the early game when Im micro farming... and for no reason either, some of them you even killing troops clear them, "you cannot farm" nice travian game.. I go to play other server, guys got 14 accounts, and thats fine

    I will message the MH, but cant blame me for not trusting their methods, I hope they can fix this glitch.. Its not so bad though what the mh bans me from farming I will make up by farming MFH..

    neither of us have any relation at all to this player, he never in ally etc
    Last edited by Trouble; 02 Mar 2017 at 02:16 PM.
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  5. #5
    Community Manager UK/US CM mhudson's Avatar
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    as Jure199 stated this is exactly as intended on Rise of Alliances (S19 / S20), this version of the game has different game mechanics and restrictions compaired to T4.4 Servers.

    Please read the RoA announcement carefully as it explains what is different in this version and why


    Administrator Comment: CM mhudson
    Thread moved from bugs to RoA S20. Thread renamed to Raid/Pushing feedback
    Last edited by CM mhudson; 02 Mar 2017 at 03:25 PM.
    CM mhudson
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  6. #6
    Honoured Natarian MemberHonoured Natarian MemberHonoured Natarian MemberHonoured Natarian Member Trouble's Avatar
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    Was not happy to discover this

    still it is 62.5k res per day limit from a farm then, not so bad

    tbh pretty embarrasing I didnt read it..
    Im sorry, still there is some big problems with travian not being able to up hold the rules during its competative events..

    regards, and my appologise for not reading that
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  7. #7

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    the raiding restriction is not a solution to resolve the problem of multiaccount or proxy, i think that to resolve this problems the TG have to prohibit the use of proxy

  8. #8

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    worst change in history of travian.

  9. #9

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    Right this makes much more sense. I had the same message and have messaged the MH querying it and they have replied with the 2010 rules. Which don't explain why I wouldn't be able to raid.

  10. #10
    Community Manager UK/US CM mhudson's Avatar
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    Quote Originally Posted by Zippy5 View Post
    Right this makes much more sense. I had the same message and have messaged the MH querying it and they have replied with the 2010 rules. Which don't explain why I wouldn't be able to raid.
    Sorry about that, I have passed your feedback to the Customer Service Rep to make sure that the the right rules are sent in future for RoA.
    CM mhudson
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    Travian: Legends US/UK

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  11. #11

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    To be fair I should have raid the rules before.

    i just find it bizarre. Why shouldn't we be able to keep clearing out an inactive player?

    also just noticed that this rule applies to natar villages as well? Raiding is gonna be a pain due to wasted journeys

  12. #12
    Lord Aslan's Avatar
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    Makes sense to me, to spread raiding around among players. On some servers all the farms are dominated by a select few accounts who run scripts to raid every 5 mins, leaving no resources for anyone else.

    With this rule you have to manually send your farm lists and select your farms/edit etc. Scripts are just going to continually raid the same farms and return 0 res all day long once the 20% has been raided.

    Kudos to Travian.

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    Here it is:
    What's the purpose of life?

  13. #13

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    Quote Originally Posted by Lord Aslan View Post
    Makes sense to me, to spread raiding around among players. On some servers all the farms are dominated by a select few accounts who run scripts to raid every 5 mins, leaving no resources for anyone else.

    With this rule you have to manually send your farm lists and select your farms/edit etc. Scripts are just going to continually raid the same farms and return 0 res all day long once the 20% has been raided.

    Kudos to Travian.

    How the game has changed since Lords of travian mate, over 10 years ago!

  14. #14

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    Except that farming is boring and this makes you spend more time doing boring stuff. It looks like the wrong solution to the wrong problem...

  15. #15

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    Its only boring if you dont know what your doing

  16. #16

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    OMG! unbelievable

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